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Drop-in MIDI mappings shared by the community. Download a JSON, load it in the bridge, perform.
23 presets.
Generic GLSL shader controller. Sticks ride uniforms u1-u4 (CCs 30-33), triggers ride u5/u6 (CCs 34/35). Touchpad is a mouse-like XY input on uniform_mouse. Face buttons swap betwe
Sticks ride emitter XY position + force XY (CCs 11-14). Triggers control emit rate and particle lifespan. Face buttons select 8 particle presets (sparks / smoke / liquid / dust / s
Sticks ride two Noise TOPs (period + amplitude), triggers warp transform. Channel 1, standard CCs.
Built around a Feedback TOP. Sticks ride decay + blur + zoom + rotation (CCs 21-24). Triggers handle feedback opacity + RGB shift. Touchpad sets the focus point. Face buttons toggl
Mirror of the layer 1 default but addresses target layer 2. Sticks ride transform XY + scale. Triggers run speed + opacity. Face buttons fire clips 1-4 of layer 2. OSC fires alongs
Touchpad-first preset. Two-finger touchpad becomes a paint surface — X/Y drives transform position, second contact picks brush size + opacity. Face buttons swap brush types. Sticks
DualSense-only. L2 = build-up rumble that locks at full pull and feeds CC 1; releasing fires a clip. R2 = drop trigger with a hard click haptic effect on full pull. Face buttons fi
Effects-only preset. Face + shoulder buttons toggle 8 effect bypasses (RGB Shift, Strobe, Hue Rotate, Posterize, Mirror, Pixelate, Glow, Blur). Sticks ride mix + amount per active
Sticks → transform XY, triggers → speed + crossfader, face buttons → clips 1-4 on layer 1.
Master-bus controls only. Sticks ride master output + master speed (X and Y on left stick) and master crossfade + master cue on the right stick. Triggers handle blackout fade and f
Built for A/B deck-style VJing. Sticks ride layer 1 + layer 2 crossfaders (X = position, Y = curve). Triggers handle the master crossfader and the master output level. Face buttons
Face + shoulder + L2/R2 buttons launch 8 columns on layer 1 (a single bank). Hats shift the bank left/right so 4 hats = 4 bank pages = 32 clips total. Touchpad scrubs the active cl
Touchpad becomes a tap-tempo + scrub surface. Triggers ride global speed up and down. Hats nudge tempo ±1 BPM. Face buttons resync layers and toggle metronome / tap tempo / divide
Skips MIDI entirely and talks OSC straight to Resolume (port 7000). Layer opacity, master, speed, clip 1-4 launches.
Touchpad XY → CC 12/13, second finger → CC 14/15. Map your filter cutoff + resonance and go.
L2 vibrates while you build the drop, R2 resists like a weapon trigger when it fires. Plus the default mapping.
Every button maps to a drum rack pad (C1–A#1, notes 36–46) so face + shoulders + L2/R2 buttons = 11 drum slots. Sticks ride Ableton macros 1-4 (CC 11-14). Triggers handle volume +
Tight-deadzone preset for mastering tweaks. Sticks ride EQ Eight gain on four bands (low / lo-mid / hi-mid / high — CC 16-19). Triggers map to compressor threshold + ratio. Face bu
Face + shoulder buttons launch 11 scenes across the Session view. Sticks drive the main fader + return A/B. Triggers nudge global tempo. Hats step scenes up/down and select tracks
Face buttons fire cue points 1-4. Shoulders sync + play. Sticks ride high/mid/low EQ + gain. Triggers map to filter sweep and the main crossfader. Designed for a 2-deck Live Set bu
Second DJ setup that lives on MIDI channel 2 so it can sit on an FX return track. Face buttons toggle FX racks (Beat Repeat, Reverb, Delay, Filter, Phaser, Bit Reducer). Sticks rid
Face + shoulder buttons fire 11 clips across tracks 1-6, scene 1. Sticks ride track volumes.
Both sticks quantized to 8 corners — 16 notes total. Pair with a drum rack for percussion fills.
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